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1. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
Marcus Tedric wrote: klana depp wrote: just checked after downtime, L- and XL- rig blueprints are still using massively inflated (wrong?) numbers. CCPlease :( It's just the Market - it will adjust. Don't pay the inflated prices and they ...
- by Razor Z - at 2016.11.17 17:42:51
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2. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
Using the numbers posted on the dev blog, the XL rigs are in the 5-8bil range. However, on TQ they are way out of whack - in the 25-26bil range. I sincerely hope that this is a bug and won't stand. The T2 rigs being in the 118bil range are bad eno...
- by Razor Z - at 2016.11.17 00:56:31
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3. Announcement:EVE: Citadel expansion - Issues - in EVE Information Portal [original thread]
Razor Z wrote: I brought up this last weekend and I haven't seen anyone comment or respond to it yet. Razor Z wrote: The build costs for three citadels are currently sitting at 1.2 > 12 > 220 (billion). PI goods are a little inflated...
- by Razor Z - at 2016.05.11 01:19:39
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4. Announcement:EVE: Citadel expansion - Issues - in EVE Information Portal [original thread]
I brought up this last weekend and I haven't seen anyone comment or respond to it yet. Razor Z wrote: The build costs for three citadels are currently sitting at 1.2 > 12 > 220 (billion). PI goods are a little inflated because of the re...
- by Razor Z - at 2016.05.09 05:21:54
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5. Announcement:EVE: Citadel expansion - Issues - in EVE Information Portal [original thread]
The build costs for three citadels are currently sitting at 1.2 > 12 > 220 (billion). PI goods are a little inflated because of the release, and the Astrahus and Fortizar reflect that, but the Keepstar is sitting at ~220bil build cost (assum...
- by Razor Z - at 2016.05.01 07:26:36
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6. Announcement:EVE: Citadel expansion - General feedback - in EVE Information Portal [original thread]
EDIT: disregard, wrong thread
- by Razor Z - at 2016.05.01 07:17:09
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7. We want your SOV little things! - in Player Features and Ideas Discussion [original thread]
Evelgrivion wrote: Frostys Virpio wrote: You mean you want a free buffer defense multiplier in the time it takes to get your ratting/mining people rolling? Something like that, but not exactly. With sixteen hours of vulnerability, almost...
- by Razor Z - at 2015.07.23 13:22:42
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8. Announcement:Crius Issues - in EVE Information Portal [original thread]
Thank you, thank you for adding the ability to pay from personal wallet. Huge time saver. However, the default input/output for materials is still defaulting to the first corporate hangar division. Can you please correct this so that it defaults...
- by Razor Z - at 2014.08.07 16:11:00
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9. Announcement:Crius Issues - in EVE Information Portal [original thread]
I have two bugs that I have encountered so far. I already made a post quite a few pages back on the first one but didn't receive a response and it still isn't fixed, so im repeating here: 1) All installed blueprints at a POS, invention or otherwi...
- by Razor Z - at 2014.08.02 06:34:00
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10. Announcement:Crius Issues - in EVE Information Portal [original thread]
I didn't see this on the known issues list on the front page, so i'm going to post it anyway just in case anyone else hasn't: No matter what corporate hangar division the blueprint is in at a POS, the industry window always defaults to the first ...
- by Razor Z - at 2014.07.28 21:34:00
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11. Request for Clarification on Tech 1 Cruiser Point Cost - in EVE Alliance Tournament Discussion [original thread]
The rules were unclear, so I just want to make sure: It lists tech 1 support cruisers as 10 points, and regular cruisers as 6. Are disruption cruisers (ie: blackbird, arbitrator, celestis, bellicose) included as a support cruiser or are they regu...
- by Razor Z - at 2014.07.27 19:29:00
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12. Announcement:Crius Issues - in EVE Information Portal [original thread]
Miyazaki Hetoshi wrote: I'm not sure if this has been mentioned yet, a cursory glance through the thread shows that it has partially. When starting jobs at a POS, it says there is an isk cost for the Job, requiring access to a corporate wallet...
- by Razor Z - at 2014.07.22 15:19:00
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13. Sticky:Duality is open for ATXII teams - in EVE Alliance Tournament Discussion [original thread]
I made a copy of my client program folder yesterday (7/15), and I went to go on this morning to test it and it shows the correct server next to the username/password box, but it says "Unable to connect to 87.237.38.60 on port 26000" and when I att...
- by Razor Z - at 2014.07.16 09:30:00
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14. Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
please reactivate my account
- by Razor Z - at 2014.06.21 19:48:00
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15. zKillboard.com (beta) - in EVE Technology Lab [original thread]
Here is a link to the phpinfo page: http://zkb.thc2.org/phpinfo.php
- by Razor Z - at 2014.04.10 20:28:00
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16. zKillboard.com (beta) - in EVE Technology Lab [original thread]
Not quite sure if this is the place to be posting this, but here goes. Been working on getting a private zKB running for a few weeks now, and the only thing I can't get functioning are EDK feeds. I looked all over and wasn't able to see anyone els...
- by Razor Z - at 2014.04.09 03:36:00
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17. Sticky:New dev blog: Unified Inventory: Changes Coming Your Way This Friday! - in EVE Information Portal [original thread]
I'm not sure if anyone has posted this before, but I am finding it increasingly annoying: When you drag an item from any other location (ie: cargo bay, item hangar, etc) to a station container, the item ignore the settings of said station contain...
- by Razor Z - at 2012.05.31 09:03:00
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18. Cannot Connect to Server or Secure Parts of Website - in EVE General Discussion [original thread]
From my network, I cannot log onto any secure part of the EVE website (EVE Gate, Account Management, Forums, etc), nor can I log into the server (I get a popup from the Launcher saying it cannot make a connection to content server), and my EVEMon ...
- by Razor Z - at 2012.05.24 04:19:00
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19. Tranquility downtime extended to 12:15 UTC - in EVE General Discussion [original thread]
I'm in!
- by Razor Z - at 2010.08.10 12:17:00
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20. Tranquility downtime extended to 12:15 UTC - in EVE General Discussion [original thread]
Was doing homework for my classes today while I was half-paying attention to my ship on its way to Rens. Lost track of time, so I didn't realize the server had went down until my client closed. Real smart, eh?
- by Razor Z - at 2010.08.10 12:10:00
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